Quote:
Originally Posted by jimbeam4581
Theres obviously a demand for an app like this. But that does not mean he should charge for it. Just open up a donation page. He could use the ZodTTD method. Ask for donations and reward people who donate with early access to beta releases. Its a tried and true method.
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That's a nice thought, but if you talk to anyone who uses the donation method for iPhone apps, you quickly find that there are some individuals who will gladly donate a proper amount, but those donations are
far from representative of those downloading and using the app. Even more disturbing are those who donate an insulting amount (one penny, for example) just to be able to say they have donated, or to gain access to a repo.
If someone is creating an app just for fun, or as a side interest, perhaps they can go the donation route. But, if application development, and providing resources that many find necessary is one's profession, then remuneration for the service is most surely in line.
Individuals may debate over how much an application is worth, and each person will have to decide if any application is worth the cost. That is the free-market system. But, to debate whether it is correct to charge for goods or services rendered is not viable.
As for this application, and psuskeels, my personal experience has been:
- IntelliScreen meets a need, or there wouldn't be the interest expressed by so many in this thread.
- I have not seen any developer be so pro-active in interacting with the community, as well as IMMEDIATELY creating fixes for any problems, not to mention adding features as requested
- If past performance is any indication of future performance, I believe there should be little concern over IntelliScreen's ability to be used on future releases of the iPhone software, particularly 2.0x
- psuskeels has already stated in this thread that if you get a new iPhone when the new ones are released, you can transfer your license to that new iPhone.
So, anyone can make a choice. No one forces you to do anything. If you like it, buy it. If not, live without it. Simple as that.