Drum
August 4, 2008 – 7:12 pm
Though 3rd party iPhone/ iPod Touch apps that simulate instruments are plentiful, ones that incorporate the devices’ accelerometer are few. Drum, as the last application designed by Sean Heber for his iApp-a-Day project, needed to be innovative, but simple. Drum is both. It is not so much a normal: “Push-the-button, hear-the-noise” instrument simulator like a drumpad or drumset, but rather it is a…drumstick. The “Drum” is played by waving the device to and fro in the manner which one hits a drum with a drumsick. Each time the accelerometer senses this motion, a tone is produced. This tone is not the crash of a cymbal, the ring of a tom, or the snap of a snare, but a simple “electronic” tone. This tone’s pitch can be controlled by placing ones finger on the touch screen, letting the user play higher tones with his finger at the bottom and lower ones with ...
Though 3rd party iPhone/ iPod Touch apps that simulate instruments are plentiful, ones that incorporate the devices’ accelerometer are few. Drum, as the last application designed by Sean Heber for his iApp-a-Day project, needed to be innovative, but simple. Drum is both. It is not so much a normal: “Push-the-button, ...











